September’s a time for schooling, and this year, you better get studying, ‘cause Merge Tactics has some new changes!
Introducing Supers!
Not all superheroes wear capes, and neither do Merge Tactics Supers!
Beginning this season, Supers are available as a starting troop choice. Each Super costs 5 Elixir and not only has a special Combat Start Ability but also a super special 4-Star Ability!
Each player is assigned one Super from the active pool, allowing every Super to be represented in battle.
Starting Supers are rerolled from match to match, giving you the chance to get familiar with all the new Supers!
Rider Supers
Welcome Super Hog Rider, Super Dark Prince, Super Ram Rider, and Super Prince!
Super Hog Rider:
Combat Start: Leaps forward, summoning an earthquake that damages enemies and slows their Hit and Movement Speed
4-Star: Earthquake lasts the whole round
Super Dark Prince:
Shield blocks all damage until broken
Combat Start: Charges to the nearest enemy, dealing double damage and stunning surrounding enemies
4-Star: Immune to control and reflects damage when shielded
Super Ram Rider:
Attack slows target’s Movement Speed
Combat Start: Charges through the Arena, damaging and knocking back enemies in her path
4-Star: Snare traps target, disabling hits and movement
Super Prince:
Combat Start: Charges at the nearest enemy, dealing bonus damage and knocking it back
4-Star: Charge knocks the target out of the Arena
New Trait: Rider!
This Trait is perfect to accompany our new Supers… Rider! Check out the details below.
Rider (Hog Rider, Prince, Dark Prince, Ram Rider)
Tiles Riders touch are awakened, granting tiled allies bonus hit and Movement speed
- 1 troop: 30%, 30%
- 2 troops: 60%, 60%
- 3 troops: 120%, 120%
- 4 troops: 400%, 400%
Check out the full list of Merge Tactics Traits here.
More Leagues!
The League Road has been extended, adding:
- Silver IV
- Gold IV
- Gold V
To give players plenty of time to finish the League Road, Merge Tactics Seasons have also been extended to 3 months.
That’s sure to be plenty of time to finish the league and get that Merge Tactics-exclusive emote!
Leaving Troops
To make room for all of these changes, we have to say goodbye to some of our troops.
Let’s bid farewell to:
- Electro Giant
- Electro Wizard
- Wizard
- Skeleton Dragon
- Goblin
- Executioner
- Mega Knight
- P.E.K.K.A
- Mini P.E.K.K.A
- Monk
Equipment
Equipment will no longer auto-equip when battle starts.